Cop

"'Visits one person each night and receives a report of their alignment (mafia or village). Sided with the village.'"The cop has the ability to check the alignment of one player every night. It does not have the ability to see that player's specific role. The cop is a team role, and is able to chat with other cops in a private chat.

Cop votes are combined; if the majority of cops vote to investigate a certain player, that player is investigated. If the votes are half and half, the result is randomly one of the two. If a cop is toasted, their vote does not count.

In the case of a granny or creeper, a random cop that voted is chosen for the event, regardless of whom they voted for.

In the morning, all cops receive a message based on who they investigated, saying if that person is a Mafia or a Villager.

If a cop investigates a godfather or a fool, they will appear innocent. If the person investigated is framed by the framer, they will appear as a Mafia.

Strategy
Cops are considered an important role, so it is usually encouraged not to reveal as a cop unless the player has a lead on a Mafia.

If there is a framer alive in the game, the cop should not say who they are investigating, as the framer can use that to their advantage in framing the right person.